5/18/2023 0 Comments Rims racing review ignThe Career Mode is your basic, run-of-the-mill, experience you’d find in most racing video games – despite some pre-launch hyperbole from the publishers. Whether I was getting to it in the Career Mode, running against peers online in online multiplayer, or spending time putting together the perfect Traxion.GG-colored racing machine in the Paint Booth. I found myself not wanting to put down the controller to write this. Like in the movie ‘Cars’, you’ll need to turn right to go left, and that is a wondrous feeling. It no longer feels like racing on a paved track anymore, that was simply designed to look like dirt. It’s a big step up from where the physics used to be, in let’s say either of the prior Tony Stewart games. They’ll react to the player and be as fast as they’re supposed to be. The competition will spread out, try the top, bottom or even middle. It’s not all single file, rubber band racing. For the most part, the AI will race as fast as the line they take, just like the player. ![]() The best part of it all, in terms of the on-track experience, are your AI-controlled rivals. You do need to have the difficulty up to a certain level to be able to mess with any type of set-up screen, however. The set-ups do affect the handling quite a bit, and players are given the choice between a complex-looking page of numbers and adjustments or a more simple slider from tight to loose. Does anyone know the answer to question #7? It’s not dynamic like iRacing‘s out-and-out simulation is, but it is better than anything seen on consoles, no doubt. The shorter may around may look like the faster route, but often rolling the top or the cushion – where the slicked-off dirt meets what’s left of the tacky – gives such a huge run down the straightaway. Crucially, there are multiple grooves of racing at each of the tracks. No matter what you’re driving, though, they’re all going to race like dirt cars on dirt tracks should. Maybe it’s because I’m a NASCAR guy, but I find Street Stocks are smile-inducing. They all drive differently, with the Winged Sprints more agile and fidgety, the Late Models planted into the groove, and the Street Stocks, which are absolute perfection, are like battle tanks with no grip. With that said, getting sweaty while flicking the car into the corners with a wheel peripheral is extremely satisfying.Īt the launch, there are three different racecar types – the lone Street Stock, a pair of Late Models, and three classifications of Sprint Cars. ![]() The force feedback perhaps isn’t the most nuanced implementation, either. While it’s great to be able to wheel it with an actual wheel, this game makes me feel like kicking it back on the couch and having a more relaxing time. I tested the game out with both a PlayStation 5 DualSense Controller and a Logitech G29. In World of Outlaws: Dirt Racing, they’ve managed to make the way the car handles both more realistic and more fun, and that’s whether you use a controller or a wheel. In previous Monster Games titles, it wasn’t, dare I say, “fun” to drive. IT DOESN’T FEEL LIKE DIRTY ASPHALT ANYMORE Visually stunning at times.
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